![]() The game was originally released as a timed exclusive as part of the Humble Monthly Bundle in October 2017, but later received wider release through Humble Originals. Players will also find that large chunks of progress can be easily lost very quickly. As in many of Foddy's previous games, such as QWOP and GIRP, challenge in Getting Over It is often created by basic movement controls being unwieldy and unintuitive. The player's journey through the game is periodically accompanied by voice clips from Bennett Foddy himself who comments on the player's emotional state, provides moral support, describes the game's development, and makes philosophical reflections on the nature of the game. In it you’re playing as a naked man sitting in a cauldron of never-ending water, and your job is to use a Yosemite hammer to push/fling/hook yourself over obstacles as you. ![]() ![]() The player controls a man stuck in a cauldron whose only mode of transport is using a pick-axe to pull himself along the ground and over objects in his way. Bennett Foddy, the dude who made QWOP, that one less frustrating game that we all got a laugh out of in 2008, made another one called Getting Over It with Bennett Foddy.
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